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    <title>Geek Out New York</title>
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    <id>tag:geekoutnewyork.com,2007-08-24://1</id>
    <updated>2008-11-21T23:11:49Z</updated>
    
    <generator uri="http://www.sixapart.com/movabletype/">Movable Type Personal 4.1</generator>

<link rel="self" href="http://feeds.feedburner.com/GeekOutNewYork" type="application/atom+xml" /><entry>
    <title>Do Something This Weekend of Nov. 21, 2008</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/dstw-081121.php" />
    <id>tag:geekoutnewyork.com,2008://1.157</id>

    <published>2008-11-21T23:11:49Z</published>
    <updated>2008-11-21T23:11:49Z</updated>

    <summary> Geek Out Contend. MoMA (11 W. 53rd St.) is running an ill-defined but nonetheless enticing film series right now. Deemed “The Contenders,” its press-release description reads, “Whether bound for awards glory or destined to become a cult classic, each...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="boardgames" label="board games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="dstw" label="dstw" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="film" label="film" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="museums" label="museums" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="trivia" label="trivia" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p>

<h4>Geek Out</h4>

<img class="border center" alt="End of the World still" src="http://geekoutnewyork.com/images/2008/dstw_081121_endoftheworld.jpg" title="" />

<p><b>Contend.</b> <a href="http://moma.org/">MoMA</a> (<a href="http://maps.google.com/maps?num=100&amp;hl=en&amp;safe=off&amp;client=safari&amp;q=11+West+53rd+St.,+New+York,+NY&amp;ie=UTF8&amp;z=16&amp;g=11+West+53rd+St.,+New+York,+NY&amp;iwloc=addr">11 W. 53rd St.</a>) is running an ill-defined but nonetheless enticing film series right now. Deemed &#8220;The Contenders,&#8221; its press-release description reads, &#8220;Whether bound for awards glory or destined to become a cult classic, each of these films is a contender for lasting historical significance&mdash;and any true cinephile will want to catch them on the big screen.&#8221; Translation: Here&#8217;s a bunch of recent movies we think are good. Not that I&#8217;m quibbling. When you run a museum you get to do cool things like that.</p>

<p>The screening schedule includes summer hits like <i>Wall-E</i> and <i>Iron Man</i> that you&#8217;ve probably seen already, along with notables that you probably missed. In the latter category are <i>Encounters at the End of the World</i> (pictured), Werner Herzog&#8217;s documentary about the Antarctic scientific community. I want to see <i>The Silence Before Bach</i>, a &#8220;biopic&#8221; of sorts that&#8217;s more Philip Glass than <i>Amadeus</i>.</p>

<p><a href="http://www.moma.org/exhibitions/film_exhibitions.php?id=10722&ref=calendar">Check the schedule</a> for showtimes this weekend and beyond.</p>

<p>

<h4>Geek In</h4>

<img class="border right" alt="Connect Four" src="http://geekoutnewyork.com/images/2008/dstw_081121_connectfour.jpg" title="" />

<p><b>Stay warm.</b> After all, it is freezing outside, so maybe you&#8217;d rather wait for the DVDs of all those &#8220;contenders.&#8221; In the meantime, dig out your old board games and practice for the upcoming <a href="http://www.metrometroland.com/events.htm">Board Game Olympics</a> produced by <a href="http://www.metrometroland.com/day.htm">Metro Metro</a>. If that name sounds familiar, it&#8217;s because Metro Metro puts together the annual Metropolitan Odyssey scavenger hunt that kicks all variety of urban-gaming ass.</p>

<p>On Dec. 2, they&#8217;ll host eight teams of four each in a board-game throwdown. The tentative, likely-to-change game list is as follows: Trivial Pursuit, Scattergories, Connect Four, Battleship, Memory, Jigsaw Puzzles, Operation. Quick takes:</p>

<ul>
<li><b>Trivial Pursuit:</b> My buddy Sam and I play exclusively with the Genus II set because all of the editions produced in the 1990s and early 2000s are way too easy, and the original Genus set has too many questions concerning the world as it stood in 1981. (Somehow Genus II&#8217;s 1984 hits the sweet spot of obscurity.) Given that this event is sponsored by Hasbro, we&#8217;ll probably be playing with more recent versions of the game. Perhaps the TP writers have gotten more clever in the past few years.</li>
<li><b>Scattergories:</b> A fantastic game that often leads to fantastic fights. My family almost came to blows one Thanksgiving as we debated whether to accept the answer &#8220;lock key&#8221; in the category &#8220;Things Found in a Locker.&#8221;<sup id="dstw_081121_noteref1"><a href="#dstw_081121_note1">1</a></sup> I&#8217;m sure the Metro Metro guys will have a solid adjudication system in place.</li>
<li><b>Connect Four:</b> <a href="http://artificialintelligence.ai-depot.com/Essay/ExpertSystem-Connect4.html">Has been solved</a>, so if you can play with the discipline of a computer program, you&#8217;re golden.</li>
<li><b>Battleship:</b> While Scattergories tends to result in open rancor, Battleship breeds quiet suspicion and contempt. Are you sure I didn&#8217;t sink your destroyer? Really?</li>
<li><b>Memory:</b> Many children&#8217;s first board game; I love its potential inclusion in this adult event. Hopefully it remains on the docket.</li>
<li><b>Jigsaw puzzles:</b> A game in the same way that <i>Love Connection</i> is a game show. I.e., not.</li>
<li><b>Operation:</b> I can&#8217;t say I&#8217;m a fan, but it was fun to build my own Operation game in high school.</li>
</ul>
<p>Sign-up details are on the Metro Metro <a href="http://www.metrometroland.com/events.htm">events page</a>, so get your team together for its inevitable defeat at the hands of my squad.</p>

<div class="footnotes">

<hr />

<img class="notes_header" alt="Notes" src="http://geekoutnewyork.com/images/main_notes.png" />

<ol>
<li id="dstw_081121_note1">
<p>The answer is obviously unacceptable, and only a moron would argue otherwise.&nbsp;<a href="#dstw_081121_noteref1">&uarr;</a></p>
</li>
</ol>
</div>]]>
        
    </content>
</entry>

<entry>
    <title>YouTube Game Show Classics: Time Machine</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/timemachine.php" />
    <id>tag:geekoutnewyork.com,2008://1.156</id>

    <published>2008-11-21T04:08:24Z</published>
    <updated>2008-11-21T04:08:24Z</updated>

    <summary>Most of us have a passing familiarity with the Press Your Lucks and $25,000 Pyramids of game-show history, but there are countless other gems that, for whatever reason, have faded from memory. Since the game show is TV’s most ephemeral...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="gameshows" label="game shows" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="television" label="television" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="youtubefun" label="youtube fun" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p><i>Most of us have a passing familiarity with the </i>Press Your Lucks<i> and </i>$25,000 Pyramids<i> of game-show history, but there are countless other gems that, for whatever reason, have faded from memory.</p>

<p>Since the game show is TV&#8217;s most ephemeral genre, its fans have an especially active community on YouTube. The uploaders&mdash;a mix of hardcore tape traders and casual fans who happened upon an old VHS trove&mdash;have brought back to light shows that, in some cases, haven&#8217;t aired anywhere for decades. In this series, I&#8217;ll take a look at a few forgotten would-be classics that I think hold up well.</i></p>

<h4><i>Time Machine</i></h4>

<p><a href="http://www.youtube.com/watch?v=nxTM5qbdwfg">Watch a clip here.</a></p>


<p><b>Host:</b> John Davidson</p>

<p><b>Originally aired:</b> 1985</p>

<p><b>Forgotten because:</b> It was short-lived, lasting only 80 episodes or so.</p>

<p><b>What makes it great:</b> OK, it&#8217;s not great. But it&#8217;s interesting. There haven&#8217;t been many game shows based exclusively on date recall, probably because the conceit wears thin quickly. <i>Time Machine</i> barely pulls it off, yet it does indeed pull it off, with a nice variety of games and an irresistible play-along factor. Great set, too</p>

<p>I don&#8217;t know why John Davidson kept getting emcee jobs in the &rsquo;80s. He&#8217;s not a complete loss, sure, but there&#8217;s a Sisyphean quality to his hosting: He&#8217;s always trying to catch up to the show, but as soon as he gets there, it&#8217;s moved on without him. Davidson&#8217;s friendly, he looks good in a suit, and he locks onto those cue cards with the force of the Federation&#8217;s finest tractor beams. That&#8217;s about it.</p>

<p>Watch the clip linked above&mdash;Davidson is ill at odds from the start, flubbing his little joke about the morning news. You can discern his internal process for handling contestants: He picks one fact about each contestant to remember and then structures all his remarks around that fact. For the first game, John builds a little billboard in his brain that reads &#8220;RON: LIKES BOATS.&#8221; The next billboard says &#8220;SHIRLEY: IS A NURSE.&#8221;</p>

<p>I like when Davidson refers to the clothes washer in a Tide ad as a dishwasher.</p>

<p>Game-show fans know this is a Reg Grundy production by the opening drum roll, a staple of Grundy&#8217;s more successful &rsquo;80s games, <i>Sale of the Century</i> and <i>Scrabble</i>. Charlie Tuna, the announcer here, also did <i>Scrabble</i>, and his voice is one of my favorites.</p>

<p>Another Reg Grundy staple comes after John says that the prize package is worth $24,000. The resultant &#8220;Yeah! Woo! OW! Wow!&#8221; crowd noise was used with unapologetic frequency on Grundy shows. Which is an odd production choice, because it sounds artificial from the first time you hear it&mdash;even as a kid I found it weird that the same people went &#8220;Yeah! Woo! OW!&#8221; every time a jackpot was announced. Not knowing the concept of audio &#8220;sweetening,&#8221; I presumed they were show staffers who reacted the same way every time. (It never occurred to me that something on television would be fake, heaven forfend.)</p>

<p><b>Further viewing:</b></p>

<ul>
<li><a href="http://www.youtube.com/watch?v=D6m0__WuJ4c">Part two</a> and <a href="http://www.youtube.com/watch?v=TEHlppg8CxY">part three</a> of the above episode.</li>
<li>Another episode, in not quite the same sparkling quality, but watchable: <a href="http://www.youtube.com/watch?v=yNxoSHJ0TZ">part one</a>, <a href="http://www.youtube.com/watch?v=KKGLmWl63o8">two</a>, <a href="http://www.youtube.com/watch?v=PUYa8gdORIM">three</a>.</li>
</ul>]]>
        
    </content>
</entry>

<entry>
    <title>These Words Are Outrageously Popular in Japan</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/japanwords.php" />
    <id>tag:geekoutnewyork.com,2008://1.155</id>

    <published>2008-11-18T22:18:05Z</published>
    <updated>2008-11-18T22:18:05Z</updated>

    <summary>Speaking of glossaries, Pink Tentacle has posted an entertaining roundup of the 60 most popular words and phrases in Japan this year. It’s very nicely put together and expertly translated by my favorite Japan-culture blog. When I studied Japanese in...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
        <category term="Links" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="glossaries" label="glossaries" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="japan" label="japan" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="japanese" label="japanese" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="words" label="words" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p>Speaking of glossaries, Pink Tentacle has posted an entertaining <a href="http://www.pinktentacle.com/2008/11/top-60-popular-japanese-words-phrases-of-2008/">roundup of the 60 most popular words and phrases in Japan this year</a>. It&#8217;s very nicely put together and expertly translated by my favorite Japan-culture blog.</p>

<p>When I studied Japanese in college, teachers and students alike loved to chat about things that were popular in Japan. Except nothing was just &#8220;popular.&#8221; It was either &#8220;very popular&#8221; or, in the most notable cases, &#8220;extremely popular,&#8221; because everybody was working under the assumption that Japanese people consumed new trends with uniform voracity. I became suspicious of this thesis when I traveled there and found that not everybody ate Pocky while watching reruns of <i>Sailor Moon</i> and purchasing teenagers&#8217; used panties from hi-tech vending machines.</p>

<p>I had been lied to, but you have my personal guarantee that <a href="http://www.pinktentacle.com/2008/11/top-60-popular-japanese-words-phrases-of-2008/">phrases like &#8220;You say?&#8221;</a> are enormously, riotously popular in Japan.]]>
        
    </content>
</entry>

<entry>
    <title>This Post is a Total Jack Manders</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/glossaries.php" />
    <id>tag:geekoutnewyork.com,2008://1.154</id>

    <published>2008-11-18T22:03:26Z</published>
    <updated>2008-11-18T22:03:26Z</updated>

    <summary>My favorite way to learn about a subculture is a glossary. The more thorough, the better. A good glossary compiles the accumulated idiosyncrasies of a group in one place and should awe the viewer with its unapologetic appropriation of language....</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
        <category term="Links" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="glossaries" label="glossaries" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="words" label="words" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p>My favorite way to learn about a subculture is a glossary. The more thorough, the better. A good glossary compiles the accumulated idiosyncrasies of a group in one place and should awe the viewer with its unapologetic appropriation of language. The best glossary I&#8217;ve ever seen is <a href="http://www.bowling2u.com/trivia/glossary/glossary.asp?OpMode=List&Key=ALL">this staggeringly long bowling glossary</a>. My friends and I used to hang out at the bowling alley throughout high school and college, and I would be surprised if I&#8217;d heard even five percent of the terms in that glossary prior to reading it.</p>

<p>I tried to pick one example from the bowling glossary to excerpt here, but almost every entry is its own delight, probably because the world of bowling is inherently funny. There are nicknames for every variety of split:</p>

<blockquote>CHRISTMAS TREE<br />
The 3-7-10 or 2-7-10 split; so-called because of the triangular arrangement.</blockquote>
<blockquote>POISON IVY<br />
The 3-6-10 split.</blockquote>
<blockquote>BED POSTS<br />
The 7-10 split.</blockquote>
<blockquote>WOOLWORTH<br />
The 5-10 (five and dime) split; see also &#8220;Kresge.&#8221;</blockquote>
<blockquote>BIG EARS<br />
The 4-6-7-10 split.</blockquote>
<blockquote>CINCINNATI<br />
The 8-10 split.</blockquote>
<blockquote>GREEK CHURCH<br />
A split leave of five pins similar to the 4-6-7-9-10; so called because it reminds people of an old cathedral type church with spires etc.</blockquote>

<p>I like entries where the lexicographer provides an explanation for the origin of the term, e.g.:</p>

<blockquote>GRAY BOARD<br />
The gutter. Many centers have their gutters painted gray; hitting the gray board is an attempt at humor to tell someone that the shot went in the gutter.</blockquote>

<p>And WHAT an attempt!</p>

<p>My favorite, though, is probably this pair, which offers the one glimmer of self-awareness in the whole thing:</p>

<blockquote>FIELD GOAL<br />
A ball that travels between two pins without knocking down either of them.</blockquote>
<blockquote>JACK MANDERS<br />
Same as field goal. (Jack Manders was a field goal kicker for the Chicago Bears back in the 1930s, so this term is pretty much dated.)</blockquote>

<p>I will henceforth use the term &#8220;Jack Manders&#8221; wherever appropriate, and often where inappropriate.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Do Something This Weekend of Nov. 14, 2008</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/dstw-081114.php" />
    <id>tag:geekoutnewyork.com,2008://1.153</id>

    <published>2008-11-14T21:32:36Z</published>
    <updated>2008-11-14T21:32:36Z</updated>

    <summary>“The dude abides.” Geek Out Abide. Few events can bridge the stoner-nerd gap like this weekend’s Lebowski Fest New York, a celebration of a f—-ing awesome movie, in the parlance of our times. I’m always surprised by the diversity of...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="abiding" label="abiding" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="dstw" label="dstw" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="film" label="film" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="hotshotsgolf" label="hot shots golf" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="playstation" label="playstation" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="ps3" label="ps3" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="thebiglebowski" label="the big lebowski" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="videogames" label="video games" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p>&#8220;The dude abides.&#8221;</p>

<h4>Geek Out</h4>

<img class="border center" alt="Lebowski fest" src="http://geekoutnewyork.com/images/2008/dstw_081114_lebowskifest.jpg" title="" />

<p><b>Abide.</b> Few events can bridge the stoner-nerd gap like this weekend&#8217;s <a href="http://lebowskifest.com/LFNY08.asp">Lebowski Fest New York</a>, a celebration of a f&#8212;-ing awesome movie, in the parlance of our times. I&#8217;m always surprised by the diversity of the cult that has sprung up around the Coen brothers&#8217; unclassifiable 1998 film, <i>The Big Lebowski</i>. Seems that in any gathering, you can find someone who not only loves the movie, but has gladly sat through the requisite dozens of viewings. <i>Lebowski</i> fans love to watch this film, but even more than that, they love to watch it again. Put another notch on your belt or see it for the first time on Saturday night at The Fillmore (<a href="http://maps.google.com/maps?num=100&amp;hl=en&amp;safe=off&amp;client=safari&amp;q=17+Irving+Pl.,+New+York,+NY&amp;ie=UTF8&amp;z=16&amp;g=17+Irving+Pl.,+New+York,+NY&amp;iwloc=addr">17 Irving Place</a>): doors at 8, music at 9, film at 11.</p>

<h4>Geek In</h4>

<img class="border center" alt="Hot Shots Golf: Out of Bounds screenshot" src="http://geekoutnewyork.com/images/2008/dstw_081114_hsg.jpg" title="" />

<p><b>Tee off.</b> I&#8217;ve expressed my love for the <i>Hot Shots Golf</i> series before, and this won&#8217;t be the last time, either. I recently picked up <i>Hot Shots Golf: Out of Bounds</i> for the PS3, and as expected, I can&#8217;t stop playing it. The PS3 entry isn&#8217;t quite as addictive as the PSP games, which offer much more to collect, but I will never get tired of setting off fireworks when I hit an especially good drive. The HD courses look beautiful, too. I picked it up cheap from an Amazon Gold Box deal, but the price should be coming down elsewhere, too. If you don&#8217;t love this game, well, obviously, you&#8217;re not a golfer.</p>]]>
        
    </content>
</entry>

<entry>
    <title>11 Alive!</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/pleasestandby.php" />
    <id>tag:geekoutnewyork.com,2008://1.152</id>

    <published>2008-11-11T19:18:24Z</published>
    <updated>2008-11-11T19:18:24Z</updated>

    <summary>Via AM New York’s Urbanite blog comes this charming clip from a 1982 airing of The Honeymooners on WPIX. Great things about this clip: They have a pre-recorded announcement to apologize for problems with the “picture portion” of a program....</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
        <category term="Links" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="television" label="television" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p><a href="http://weblogs.amny.com/entertainment/urbanite/blog/2008/11/throwback_thursday_please_stan.html">Via AM New York&#8217;s Urbanite blog</a> comes this charming clip from a 1982 airing of <i>The Honeymooners</i> on WPIX.

<div class="youtube_425"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/m3eM1UW15yg&amp;rel=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/m3eM1UW15yg&amp;rel=0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="344"></embed></object></div>

<p>Great things about this clip:</p>

<ul>
<li>They have a pre-recorded announcement to apologize for problems with the &#8220;picture portion&#8221; of a program.</li>
<li>Long before &#8220;bugs&#8221; would persistently advertise the station ID in the lower-right corner of the screen, the station logo only came up if something went wrong. This lends a certain irony to the &#8220;11 Alive!&#8221; card, appearing just as the picture goes dead.</li>
<li>The please-stand-by music keeps playing as <i>The Honeymooners</i> resumes, and it fits.</li>
<li>&#8220;We just gotta stretch the soup!&#8221;</li>
</ul>

<p>WPIX was a great station in the &rsquo;80s and &rsquo;90s. My family had a satellite dish in the backyard&mdash;back when having a satellite dish meant a huge black metal parabola of doom rather than a plastic frisbee you mount on your balcony. I loved watching reruns of the Adam West <i>Batman</i> series on WPIX, a privilege denied to my classmates with their fancy cable TV. After a big rain, though, I wasn&#8217;t allowed to tune into WPIX because pointing the dish at that part of the sky would cause it to dip into overflow from the stream behind our house. I still mourned the big dish and its sense of adventure when we switched to corporate, squeaky-clean DirecTV.</p>]]>
        
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</entry>

<entry>
    <title>Do Something This Weekend of Nov. 7, 2008</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/dstw-081107.php" />
    <id>tag:geekoutnewyork.com,2008://1.151</id>

    <published>2008-11-07T21:19:06Z</published>
    <updated>2008-11-07T21:19:06Z</updated>

    <summary>“Hello. I’m Leonard Nimoy. The following tale of alien encounters is true. And by true, I mean false. It’s all lies. But they’re entertaining lies. And in the end, isn’t that the real truth? The answer is: No.”1 Geek Out...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="castlevania" label="castlevania" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="dstw" label="dstw" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="improv" label="improv" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="nes" label="nes" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="startrek" label="star trek" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="videogames" label="video games" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p>&#8220;Hello. I&#8217;m Leonard Nimoy. The following tale of alien encounters is true. And by true, I mean false. It&#8217;s all lies. But they&#8217;re entertaining lies. And in the end, isn&#8217;t that the real truth? The answer is: No.&#8221;<sup id="dstw_081107_noteref1"><a href="#dstw_081107_note1">1</a></sup></p>

<h4>Geek Out</h4>

<img class="border center" alt="Start Trekkin'" src="http://geekoutnewyork.com/images/2008/dstw_081107_trek.jpg" title="" />

<p><b>Entertaining lies!</b> I&#8217;ve been waiting for a month to plug this in a weekend post. Start Trekkin&#8217; is a longform improv comedy group that improves entire episodes of <i>Star Trek</i> live, on stage. As with all improv, it may be hit-or-miss, or it may be a transcendent best. episode. ever. That&#8217;s what makes improv exciting. My only beef is that the group sticks to the original series. I&#8217;d love to see some <i>TNG</i> improv. A minor complaint, though. Catch &#8220;Start Trekkin&#8217;&#8221; tonight at 10:00, at the <a href="http://www.sagetheater.us/">Sage Theater</a> (<a href="http://maps.google.com/maps?client=safari&amp;q=711+7th+Ave.,+New+York,+NY&amp;ie=UTF8&amp;oe=UTF-8&amp;z=16&amp;g=711+7th+Ave.,+New+York,+NY&amp;iwloc=addr">711 7th Ave.</a>). Admission is $10. If you can&#8217;t make it tonight, Start Trekkin&#8217; has a <a href="http://www.start-trekkin.com/index.html">hilariously old-school website</a>, but it looks like the <a href="http://www.facebook.com/pages/Start-Trekkin-New-York/80339475540">official Facebook page</a> gets updated more frequently.</p>

<h4>Geek In</h4>

<img class="border right" alt="Simon's Quest box art" src="http://geekoutnewyork.com/images/2008/dstw_081107_simonsquest.jpg" title="" />

<p><b>Get a silk bag from the graveyard duck.</b> In 1989, when you got stuck in a Nintendo game, there was no <a href="http://www.gamefaqs.com/">GameFAQs</a> to consult, and if the answer wasn&#8217;t in the latest issue of <i>Nintendo Power</i>, you had only one option, the Nintendo tip line. After begging your parents to allow the 85-cent-a-minute call (or whatever the rate was), you could pose your question to these seeming oracles of the 8-bit world, and they would set you on the path to victory.</p>

<p><i>Castlevania II: Simon&#8217;s Quest</i> might have been designed to boost those tip line revenues. Part of an unholy triumvirate of &#8220;WTF?&#8221; NES sequels (along with <i>Zelda II: The Adventure of Link</i> and the American <i>Super Mario Bros. 2</i>), <i>Simon&#8217;s Quest</i> was a clever game hampered by terrible translation. Diverging from the linear play of <i>Castlevania</i>, the sequel took more of an exploratory approach, which would have been fun if the game gave you any idea what to do next. Unfortunately, all of the in-game clues got mangled in translation, so the villagers gave you bizarre &#8220;hints&#8221; that, while helpful in their original Japanese, made no sense in English.</p>

<p>I remember calling the tip line and asking about a &#8220;graveyard duck&#8221; that could supposedly be found in <i>Simon&#8217;s Quest</i>. &#8220;There&#8217;s no such thing as a graveyard duck. I don&#8217;t know what you&#8217;re talking about,&#8221; the tip-line guru said. It was the first time the tip line had let me down, and I wasn&#8217;t just disappointed; I was angry. A woman in the village told me I could get a silk bag from a graveyard duck, I insisted. I stayed on the line to argue with the guy, sacrificing more of my allowance by the second, but he kept telling me I was confused and/or making things up.</p>

<img class="border center" alt="Graveyard duck" src="http://geekoutnewyork.com/images/2008/dstw_081107_duck.png" title="Do you see, smug Nintendo tip-line person? DO YOU SEE?" />

<p>Now, with the Internet, not only can I <a href="http://www.flyingomelette.com/oddities/oddities4.html">prove that I was not lying about the graveyard duck</a>, but <i>Simon&#8217;s Quest</i> becomes a tolerable game. When you get stuck, <a href="http://www.gamefaqs.com/">GameFAQs</a> exists, and it is good, and all is right with the world. You can get <i>Simon&#8217;s Quest</i> on the Wii virtual console, and there may be ROMs floating around on those unmentionable corners of the Web.</p>

<div class="footnotes">

<hr />

<img class="notes_header" alt="Notes" src="http://geekoutnewyork.com/images/main_notes.png" />

<ol>
<li id="dstw_081107_note1">
<p>From an otherwise <a href="http://www.snpp.com/episodes/3G01.html">lame crossover episode</a> of the post-golden-era <i>Simpsons</i>.&nbsp;<a href="#dstw_081107_noteref1">&uarr;</a></p>
</li>
</ol>
</div>]]>
        
    </content>
</entry>

<entry>
    <title>Where is King Vitaman?</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/kingvitaman.php" />
    <id>tag:geekoutnewyork.com,2008://1.150</id>

    <published>2008-11-07T18:41:57Z</published>
    <updated>2008-11-07T18:41:57Z</updated>

    <summary> In last week’s cereal timeline, I noted that I had never eaten King Vitaman cereal. In fact, I’ve never even seen it, not in New York or my home state of New Hampshire. I figured it was a regional...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
        <category term="Links" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="cereal" label="cereal" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="creepycerealmascots" label="creepy cereal mascots" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="kingvitaman" label="king vitaman" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<img class="border left" alt="King Vitaman box" src="http://geekoutnewyork.com/images/2008/kingvitaman_box.jpg" title="" />

<p>In last week&#8217;s <a href="http://www.dipity.com/GeekOutNewYork/Great_Cereals_of_All_Time">cereal timeline</a>, I noted that I had never eaten King Vitaman cereal. In fact, I&#8217;ve never even seen it, not in New York or my home state of New Hampshire. I figured it was a regional thing. Then my friend Hank, who is from Ohio and now lives in Los Angeles, said that he has never seen it either. I was in Oklahoma this week, and I looked in the supermarkets there. No King Vitaman. East Coast, West Coast, Great Lakes region, Bible Belt, I think this search has gone pretty far and wide. Where the hell is this monarch of misspelled nutrition?</p>

<p>This is Quaker Oats&#8217; fifth best selling cereal (despite apparently being made of 100% vitamins and iron, which sounds terrible). But who is Quaker selling it to? Quaker is also holding back Honey Graham Ohs, which are delicious. I hate Quaker Oats. Stop coasting on the success of Life cereal and get your entire product line out there, damn it.</p>

<p>If you have ever eaten King Vitaman, which supposedly is still on sale, tell me when and where. I want to meet him. Or maybe I want to avoid him at all costs since he is pretty terrifying. Look, he made a crown out of spare spoons he found lying around, probably in prison. This is a deranged man.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Braid is a Matter of Time</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/11/braid.php" />
    <id>tag:geekoutnewyork.com,2008://1.149</id>

    <published>2008-11-06T18:55:14Z</published>
    <updated>2008-11-06T18:55:14Z</updated>

    <summary> On the recommendation of Chris Dahlen, by way of his excellent review in the A.V. Club (world’s greatest publication), I downloaded Braid, a 2-D platformer that allows the player to manipulate time in increasingly marvelous ways. Speaking of time,...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="videogames" label="video games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="xbox360" label="xbox 360" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<img class="border center" alt="Braid title screen" src="http://geekoutnewyork.com/images/2008/braid_titlescreen.jpg" title="" />

<p>On the recommendation of Chris Dahlen, by way of his <a href="http://www.avclub.com/content/games/braid">excellent review in the <i>A.V. Club</i></a> (world&#8217;s greatest publication), I downloaded <i>Braid</i>, a 2-D platformer that allows the player to manipulate time in increasingly marvelous ways. Speaking of time, the game was released in August, and I am a stupid dumb jerk for going so long without playing it.</p>

<p><i>Braid</i>&#8217;s basic trick is the rewind button, which allows your character, Tim, to travel back in time as far as you&#8217;d like. In fact, the game will not let you die. If your character gets hit by a monster or lands on some spikes, <i>Braid</i> freezes the action and demands that you rewind to a point in time before you mucked things up so badly. It reminds me very much of the tool-assisted speedrun process that <a href="http://geekoutnewyork.com/2008/03/howto-tas.php">I documented a few months ago</a>. When you&#8217;re making a TAS, you use the emulator&#8217;s savestates to preserve your mistake-free progress. If you screw up, you back up to the previous savestate and try again. <i>Braid</i> has taken that dynamic and made it part of the game.</p>

<img class="border center" alt="Braid screenshot" src="http://geekoutnewyork.com/images/2008/braid_shot2.jpg" title="" />

<p>And that&#8217;s just the first few levels. As you progress through <i>Braid</i>, the time trickery gets more ornate. You encounter small parts of the world that exist in their own immune timeline, such that when you manipulate time, they stay right where they are. A shadow Tim appears, repeating any past actions that you erase with the rewind trick. It all sounds very sci-fi and mindblow-y, but the game introduces the new concepts carefully, so that you know what&#8217;s going on, and wordlessly, so that you feel like you figured it out yourself. Once you discern how time is warping in each environment, you have to apply your new skills to some fantastic puzzles. One puzzle, &#8220;Crossing the Gap,&#8221; tortured me for hours, but I refused to let myself peek at a walkthrough. Good thing, because that made the eureka moment that much better.</p>

<p>Maybe the game would have been good enough with the time gizmos and puzzles, but as Dahlen writes, &#8220;This isn&#8217;t a game about time, it&#8217;s about memories, and how they can be repeated and eventually rewritten.&#8221; Of course, memories are themselves about time&mdash;they are how we perceive time. <i>Braid</i> narrates itself with a short written prologue to each level that frames the platformer action in a larger narrative of distorted self-perception. This story culminates in a final level that runs forward, then backward, to the most startling ending to any game I have ever played. In a heartbreaking instant, it all makes sense&mdash;Dahlen again: &#8220;understanding this isn&#8217;t meant to make you feel like a hero, so much as a liar.&#8221;</p>

<img class="border center" alt="Braid screenshot" src="http://geekoutnewyork.com/images/2008/braid_shot1.jpg" title=I'm sorry, your princess is in another castle."" />

<p>A common tactic in game reviews is to judge a game&#8217;s value on the amount of time you can spend playing it. Here again, our technical conception of time fails us. In dollars-per-hour terms, <i>Braid</i>, at about 6 hours of play (give or take) may not be the greatest value at $15. I can&#8217;t remember any game since <i>Ico</i> that has moved me like <i>Braid</i> has, though. It would be better to judge this game by the time you spend thinking about it rather than the time you spend playing it. I&#8217;ll never forget <i>Braid</i>. Play it. (Also, read Dahlen&#8217;s <a href="http://www.avclub.com/content/games/braid">review</a>.)</p>]]>
        
    </content>
</entry>

<entry>
    <title>Do Something This Weekend of Oct. 31, 2008</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/10/dstw-081031.php" />
    <id>tag:geekoutnewyork.com,2008://1.148</id>

    <published>2008-10-31T18:42:38Z</published>
    <updated>2008-10-31T18:42:38Z</updated>

    <summary>Work off your Halloween hangover with all this fun. Remember, too many Sour Patch Kids + too many whiskey sours = a bad night. Geek Out You have been fragged by the nominee for Best Director. LittleBigPlanet would like to...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="dstw" label="dstw" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="film" label="film" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="machinima" label="machinima" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="movies" label="movies" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="portal" label="portal" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="southpark" label="south park" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p>Work off your Halloween hangover with all this fun. Remember, too many Sour Patch Kids + too many whiskey sours = a bad night.</p>

<h4>Geek Out</h4>

<div class="youtube_425"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Uz5cl131KTk&amp;rel=0"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/Uz5cl131KTk&amp;rel=0" type="application/x-shockwave-flash" wmode="transparent" width="425" height="344"></embed></object></div>

<p><b>You have been fragged by the nominee for Best Director.</b> <i>LittleBigPlanet</i> would like to pretend it has the game-as-creative-tool market all to itself, but independent filmmakers have been using games to create original works for years. It&#8217;s called Machinima, a movement that produces movies with the spaces, characters, physics and camera controls of modern game engines&mdash;essentially acting as directors in a virtual realm. The best of Machinima will be celebrated at this weekend&#8217;s <a href="http://festival.machinima.org/wordpress/">Machinima Filmfest</a>, starting Saturday at 11 a.m., at <a href="http://eyebeam.org/">Eyebeam</a> (<a href="http://maps.google.com/maps?client=safari&q=540+W.+21st+St.,+New+York,+NY&ie=UTF8&oe=UTF-8&z=16&g=540+W.+21st+St.,+New+York,+NY&iwloc=addr">540 W. 21st St.).</a></p>

<p>The video above is <i>Portal: A Day in the Life of a Turret</i> (set in the world of the game <i>Portal</i>, naturally). Nominated for the festival&#8217;s Best Short Format award, it could stand a little trimming, but still, it made me laugh.</p>

<div class="youtube_425"><embed src="http://media.mtvnservices.com/mgid:cms:item:southparkstudios.com:155263:" type="application/x-shockwave-flash" wmode="window" width="425" height="319" allowFullscreen="true" scriptAccess="always"></embed></div>

<p>You may also recognize Machinima from the <i>South Park</i> episode that was set partly in <i>World of Warcraft</i>. 

<a href="http://publicartfund.org/pafweb/projects/08/hobza/hobza-08.html"><img class="border center header" alt="Paper airplane" src="http://geekoutnewyork.com/images/2008/dstw_081031_plane.jpg" title="" />
</a>

<p><b>But it looked so good on paper!</b> Even if you didn&#8217;t make your own paper airplane <a href="http://geekoutnewyork.com/2008/10/dstw-081024.php">last weekend</a>, there&#8217;s still a good time to be had the the <a href="http://publicartfund.org/pafweb/projects/08/hobza/hobza-08.html">New Millennium Paper Airplane Contest</a>, an event sponsored by the Public Art Fund. Takeoff is scheduled for 1:00 p.m. in the Great Hall at the <a href="http://www.nyhallsci.org/">New York Hall of Science</a>. If you want to take advantage of the free shuttle form Manhattan, which leaves at 12:15 from the corner of 15th St. and 10th Ave., you&#8217;ll need to RSVP&mdash;details are on the <a href="http://publicartfund.org/pafweb/projects/08/hobza/hobza-08.html">event page</a>.</p>

<h4>Geek In</h4>

<img class="border center" alt="MDK art" src="http://geekoutnewyork.com/images/2008/dstw_081031_mdk.jpg" title="" />

<p><b>Abandonware no longer.</b> All of the major consoles have an online shop where you can buy classics from bygone eras, and <a href="http://www.gog.com/en/frontpage/">GOG.com</a> (for Good Old Games) is an attempt to create something similar for the PC. Dealing only in games like <i>MDK2</i> that have long since evaporated from the bargain bin, GOG looks like a great, DRM-free way to have some fun on the cheap. Most games are around six bucks and download immediately. GOG plans to continue adding new (old) games to the lineup. <i>King&#8217;s Quest</i>, please.</p>]]>
        
    </content>
</entry>

<entry>
    <title>Cereal Innovation is Over</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/10/cereal.php" />
    <id>tag:geekoutnewyork.com,2008://1.147</id>

    <published>2008-10-31T01:14:04Z</published>
    <updated>2008-10-31T01:14:04Z</updated>

    <summary>I ate a bowl of Cinnamon Toast Crunch last night. That was a mistake. You should not eat Cinnamon Toast Crunch late at night. It messes with your head, makes you all twitchy, and you have weird dreams as the...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="breakfast" label="breakfast" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="cereal" label="cereal" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="food" label="food" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<img class="border right" alt="Cinnamon Toast Crunch big box" src="http://geekoutnewyork.com/images/2008/cereal_ctc.jpg" title="" /><p>I ate a bowl of Cinnamon Toast Crunch last night. That was a mistake. You should not eat Cinnamon Toast Crunch late at night. It messes with your head, makes you all twitchy, and you have weird dreams as the sugar and cinnamon swirls you&#8217;ve ingested assault the blood-brain barrier.</p>

<p>If you compare the nutrition labels, Cinnamon Toast Crunch has as much sugar per serving as most other sweet cereals, but when you look more closely at the serving size, which for Cinnamon Toast Crunch I believe is a single flake, the story changes.</p>

<p>I don&#8217;t care because Cinnamon Toast Crunch tastes awesome. It was a brilliant innovation in the field of breakfast technology. In 1984, the cereal potential of miniature marshmallows had been largely explored, so the good people at General Mills decided to miniaturize another sugary snack. Their masterstroke was to restrict their palette to the world of breakfast food, making the morning delight of cinnamon toast both more convenient and more potent. This is why they succeeded where Cookie Crisp failed. (It&#8217;s not a surefire formula, though, as the atrocious Waffle Crisp demonstrates.)</p>

<p>That was almost a quarter-century ago. Where is breakfast-cereal innovation today? At the grocery store, all I see are variations on the old standards. Either they contort a classic into a flavor combination that should not exist (cf. <a href="http://www.luckycharms.millsberry.com/chocolate/">Chocolate Lucky Charms</a><sup id="cereal_noteref1"><a href="#cereal_note1">1</a></sup>) or they toss in &#8220;real fruit!&#8221;&mdash;i.e., freeze-dried nuggets that, in a past life, resembled fruit.</p>

<p>My sense is that America&#8217;s formerly great cereal industry has run out of ideas, but to confirm that my hunch wasn&#8217;t just nostalgia, I decided to take a look at the numbers. I assembled a list of the top selling cereals, as of 2008, from the <a href="http://www.lavasurfer.com/cereal-stats.html">data</a> provided by breakfast-cereal enthusiast <a href="http://www.lavasurfer.com/">Topher&#8217;s Castle</a>. My list included the top 13 cereals on the market (Topher&#8217;s chart only breaks out 15 individual brands), as well as each manufacturer&#8217;s top five. I excluded <a href="http://www.quakeroats.com/qfb_OurBrands/BrandDetail.cfm?BrandID=16">Quaker Oatmeal Squares</a> because I couldn&#8217;t find any historical data for them (you&#8217;ll see why that&#8217;s important in a second). I excluded Malt-O-Meal cereals entirely because, c&#8217;mon.</p>

<p>I took that list, cross-referenced it with the cereals&#8217; debut years, mostly according to Wikipedia, and put everything on a <a href="http://www.dipity.com/">Dipity</a> <a href="http://www.dipity.com/GeekOutNewYork/Great_Cereals_of_All_Time">timeline</a>. Each cereal is placed according to the year it came out. Click on each entry for some context by way of a pithy comment or two.</p>

<iframe width="500" height="400" src="http://www.dipity.com/GeekOutNewYork/Great_Cereals_of_All_Time/embed_tl?ct=Thu Oct 30 2008 21:19:14 GMT-0400 (EDT)&z=10yr"></iframe>

<p>Click the &#8220;View in Dipity&#8221; button for a more expansive look at the whole timeline (Dipity is kind of glitchy, especially in the embedded version, so I recommend clicking through). Note that a little &#8220;+&#8221; at the bottom of the timeline means there are more entries to display (click on the &#8220;+&#8221; to view them). Sometimes the Dipity software collapses entries because it is lazy.</p>

<p>What you&#8217;ll notice  as you browse the timeline is that the period from 1952 to 1969, especially the 1960s, was a boom in cereal development. The 1980s saw a few notable blips, but since then the landscape has been barren. There are no entries past the notable 1989 introduction of Honey Bunches of Oats. Since then, the industry has rested on its laurels.</p>

<p>Where will the next great cereal idea come from? Do we need a cereal Manhattan project, or should the government fund thousands of cereal garages across the nation? I am not content to watch cereal and milk become a dying art.</p>

<p>I&#8217;ll probably update the timline with more cereals as I think of them, as the top-sellers hardly comprise everything that General Mills et al. have to offer. If you have anything you want me to add, let me know.</p>

<div class="footnotes">

<hr />

<img class="notes_header" alt="Notes" src="http://geekoutnewyork.com/images/main_notes.png" />

<ol>
<li id="cereal_note1">
<p>I shamefully admit that I won&#8217;t turn up my nose at a bowl of Berry Lucky Charms.&nbsp;<a href="#cereal_noteref1">&uarr;</a></p>
</li>
</ol>
</div>]]>
        
    </content>
</entry>

<entry>
    <title>LittleBigPlanet</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/10/lbp.php" />
    <id>tag:geekoutnewyork.com,2008://1.146</id>

    <published>2008-10-27T19:40:25Z</published>
    <updated>2008-10-27T19:40:25Z</updated>

    <summary> This was a tough game to assess because, as I write in my A.V. Club review, the game that comes in the box is unfinished. Polished, for sure, but not finished. The LBP servers go online today, so as...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
        <category term="Links" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="avclub" label="av club" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="reviews" label="reviews" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<img class="border center" alt="LittleBigPlanet" src="http://geekoutnewyork.com/images/2008/lbp_screenshot.jpg" title="" />

<p>This was a tough game to assess because, as I write in my <a href="http://www.avclub.com/content/games/littlebigplanet"><i>A.V. Club</i> review</a>, the game that comes in the box is unfinished. Polished, for sure, but not finished. The <i>LBP</i> servers go online today, so as a global network of freelance level creators share their ideas, we&#8217;ll see how great this game really is. I gave it an "A" because as far as I&#8217;m concerned, the developers of <i>LBP</i> laid all the groundwork for this game to be a phenomenon. <a href="http://www.avclub.com/content/games/littlebigplanet">Read the review</a> for more details.</p>]]>
        
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<entry>
    <title>Do Something This Weekend of Oct. 24, 2008</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/10/dstw-081024.php" />
    <id>tag:geekoutnewyork.com,2008://1.145</id>

    <published>2008-10-24T21:12:07Z</published>
    <updated>2008-10-24T21:12:07Z</updated>

    <summary>“Don’t blame me, I voted for Kodos.”1 Geek Out Higher education is spoooOOOOooky! The New York City College of Technology has a Department of Entertainment Technology where they train pyrotechnicians, theme park engineers, special-effects artists, and the like. Shouldn’t every...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="dstw" label="dstw" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="halloween" label="halloween" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="hauntedhouses" label="haunted houses" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="paperairplanes" label="paper airplanes" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p>&#8220;Don&#8217;t blame me, I voted for Kodos.&#8221;<sup id="dstw_081024_noteref1"><a href="#dstw_081024_note1">1</a></sup></p>

<h4>Geek Out</h4>

<img class="border center" alt="Gravesend promo art" src="http://geekoutnewyork.com/images/2008/dstw_081024_gravesend.jpg" title="" />

<p><b>Higher education is spoooOOOOooky!</b> The New York City College of Technology has a <a href="http://www.citytech.cuny.edu/academics/deptsites/enttech/index.html">Department of Entertainment Technology</a> where they train pyrotechnicians, theme park engineers, special-effects artists, and the like. Shouldn&#8217;t every college have something like this? You can reap the benefit of City Tech&#8217;s &#8220;EntTech&#8221; department at <a href="http://www.entertainmenttechnology.org/gravesendinn/index.html">Gravesend Inn</a>, a haunted house assembled annually by students and faculty. There are a lot of <a href="http://www.hauntedhouse.com/search/Haunted_Attraction_Directory/_USA_,040All_50_States,041/New_York/">haunted houses around the city</a>, but this is the only one I know of that&#8217;s an ongoing student project. Only six bucks ($4 for students) in Brooklyn at <a href="http://maps.google.com/maps?client=safari&amp;q=186+Jay+St.,+Brooklyn,+NY&amp;ie=UTF8&amp;oe=UTF-8&amp;ll=40.699089,-73.986869&amp;spn=0.01199,0.0212&amp;z=16&amp;g=186+Jay+St.,+Brooklyn,+NY&amp;iwloc=addr">186 Jay St.</a> This Saturday, the house opens at 6:00 p.m., and naturally there will be <a href="http://www.entertainmenttechnology.org/gravesendinn/schedule.html">shows next weekend</a>, as well.</p>

<h4>Geek In</h4>

<p><b>Let it fly.</b> Grab a piece of office paper and get to work on the next 8.5-by-11-inch aeronautic speed demon. Nov. 1 in Queens, the New York Hall of Science will host <a href="http://publicartfund.org/pafweb/projects/08/hobza/hobza-08.html">The New Millennium Paper Airplane Contest</a>, so this weekend is the perfect time to streamline your craft. Entrants will be judged on distance flown, duration aloft, beauty, and best of all, &#8220;spectacular failure.&#8221; Complete rules and details are in the link a few lines up.</p>

<div class="footnotes">

<hr />

<img class="notes_header" alt="Notes" src="http://geekoutnewyork.com/images/main_notes.png" />

<ol>
<li id="dstw_081024_note1">
<p><a href="http://www.snpp.com/episodes/4F02.html">Bumper sticker wisdom</a>.&nbsp;<a href="#dstw_081024_noteref1">&uarr;</a></p>
</li>
</ol>
</div>]]>
        
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<entry>
    <title>Pinball Field Report: Mars 2112 is Astrodelicious!</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/10/mars2112.php" />
    <id>tag:geekoutnewyork.com,2008://1.144</id>

    <published>2008-10-23T20:51:07Z</published>
    <updated>2008-10-23T20:51:07Z</updated>

    <summary> Mars 2112 sits on the periphery of the Times Square theme-restaurant scene, and it’s a bit of an oddball. It’s not part of a chain, like Hard Rock Cafe or Planet Hollywood, nor is it backed by a global...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
    <category term="andrewteti" label="andrew teti" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="games" label="games" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="mars" label="mars" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="pinball" label="pinball" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="themerestaurants" label="theme restaurants" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="welcometotheworldoftomorrow" label="welcome to the world of tomorrow" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<img class="border center" alt="Mars 2112 exterior" src="http://geekoutnewyork.com/images/2008/mars2112_exterior.jpg" title="" />

<p>Mars 2112 sits on the periphery of the Times Square theme-restaurant scene, and it&#8217;s a bit of an oddball. It&#8217;s not part of a chain, like Hard Rock Cafe or Planet Hollywood, nor is it backed by a global mega-brand like the ESPN Zone. It&#8217;s simply an eatery about Mars&mdash;practically low-concept as far as Times Square is concerned.</p>

<p>I visited a few months ago, and as far as I know, the restaurant may not even exist anymore, although its <a href="http://www.mars2112.com/">aurally misbegotten website</a> remains, so odds are good you can still get your Red Planet fix at 51st and Broadway. I went to Mars 2112 because I&#8217;d read a report that an <a href="http://ipdb.org/machine.cgi?id=3781"><i>Attack From Mars</i></a> pinball machine (not to be confused with its successor, <a href="http://ipdb.org/machine.cgi?id=4446"><i>Revenge from Mars</i></a>) was on the premises. I wanted to play.</p>

<p>For residents of the city, there&#8217;s obvious shame in visiting a theme restaurant, but typically when we do visit, we are accompanying some overeager friends or family from out of town. With a regimen of eye-rolling and bemused head-shaking, we can disassociate ourselves from our guests to let everyone know, hey, get a load of these lame other people, they don&#8217;t understand I am too cool for this scene, which I definitely am. Too cool, that is. Definitely.</p>

<img class="border center" alt="Astrodelicious!" src="http://geekoutnewyork.com/images/2008/mars2112_astro.jpg" title="" />

<p>But this time, I was alone, with no foil against whom to demonstrate my relative worldliness. And when I passed a faded sign outside the entrance that read, &#8220;Astrodelicious!&#8221; I broke out in a sweat and reassessed the situation. &#8220;You are visiting a theme restaurant&mdash;not even a top-tier theme restaurant, but rather one that bills itself as &#8216;astrodelicious&#8217;&mdash;in the middle of a weekday, by yourself.&#8221; I could have bailed right then. I forged on in the interest of journalism. The Mars 2112 hostess struck at the heart of my insecurity with this greeting:</p>

<p>&#8220;Hi, will somebody be joining you?&#8221;</p>

<p>She&#8217;s not even entertaining the possibility I could be alone, I thought. So I lied.</p>

<p>&#8220;Yes!&#8221; I said. Well done, John. You dodged that bullet. She doesn&#8217;t suspect a thing.</p>

<p>&#8220;OK, and what is their name?&#8221;</p>

<p>&#8220;Peter. He should be here in the next 20 minutes or so.&#8221; Excellent use of detail. Filling in the backstory. Nice.</p>

<p>&#8220;And you are&hellip;?&#8221;</p>

<p>&#8220;Andrew,&#8221; I said. What? Why are you still lying? OK, hold it together, you&#8217;re a passable Andrew. Just remember, you&#8217;re Andrew now. Andrew Andrew Andrew.</p>

<img class="border center" alt="Andrew" src="http://geekoutnewyork.com/images/2008/mars2112_andrew.jpg" title="" />

<p>Mars 2112&#8217;s pinball is located in &#8220;Cyberstreet,&#8221; which is what they will call an arcade 104 years from now because by then the term &#8220;cyber&#8221; will be hilariously old-timey, just like today&#8217;s society thinks Teddy Roosevelt is a real gas. As expected, Cyberstreet did have an <i>Attack from Mars</i>, and it was in pretty good shape. I must have played for a solid 45 minutes before I felt sorry for the guy stuck on the very dirty <a href="http://ipdb.org/machine.cgi?id=947"><i>Mary Shelley&#8217;s Frankenstein</i></a> machine and finished up. He soon jumped over to the <i>AFM</i>.</p>

<img class="border center" alt="Cyberstreet" src="http://geekoutnewyork.com/images/2008/mars2112_cyber.jpg" title="" />

<p><i>AFM</i> and <i>Revenge From Mars</i> were two of the last pinball machines that didn&#8217;t have a prominent entertainment license attached. (<i>Attack From Mars</i> has nothing to do with <i>Mars Attacks!</i>, the Tim Burton movie that was coincidentally released around the same time.) In the 1990s, pinball makers leaned more and more on movies and TV to provide the themes for their machines, and today, Stern doesn&#8217;t make any machines without big name backing. Just like the standalone concept of Mars 2112 is an oddball in Times Square, machines like <a href="http://ipdb.org/machine.cgi?id=4445"><i>Cactus Canyon</i></a> and <a href="http://ipdb.org/machine.cgi?id=4032"><i>Medieval Madness</i></a> have given way to <a href="http://ipdb.org/machine.cgi?id=5237"><i>Spider-Man</i></a> and <a href="http://ipdb.org/machine.cgi?id=5254"><i>Wheel of Fortune</i></a>.</p>

<p>Maybe theme-restaurant aficionados mourn the mega-brand trend in their field. If so, I feel their pain. For my part, I miss the days where a pinball machine featured original settings and characters like <a href="http://geekoutnewyork.com/2008/07/pinballhofgame.php">Rudy</a>. Licensed pinballs are nothing new, and they&#8217;re not necessarily bad pins. Four of the top ten on the Internet Pinball Database&#8217;s <a href="http://www.ipdb.org/lists.cgi?puid=17608&browser=1224793055&list=top300">top-rated machines</a> have licensed themes, including the No. 1 machine (<a href="http://www.ipdb.org/machine.cgi?id=2684"><i>Twilight Zone</i></a>) and the runner-up (<a href="http://www.ipdb.org/machine.cgi?id=2357"><i>Star Trek: The Next Generation</i></a>). It was nice, though, when pinball was a creative venue unto itself, however modest.</p>

<img class="border center" alt="Attack From Mars" src="http://geekoutnewyork.com/images/2008/mars2112_afm.jpg" title="" />

<p>By the way, while I was playing, I came to the slow realization that somebody named Peter could actually show up to the restaurant, and the hostess could bring him in to join me, and then the jig would be up. I cast worried glances at the entrance to Cyberstreet between every ball. Then, when Peter didn&#8217;t come, I invented a whole shtick to perform for the hostess when I walked out. It consisted of saying &#8220;So, Peter never showed up?! I guess he doesn&#8217;t have time for his old friend and business partner Andrew!&#8221; Then I would throw my arms up in astonishment and exasperation. But when I left, nobody looked in my direction, and I realized nobody cared. The end. Moral: Lying works great.</p>]]>
        
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<entry>
    <title>Robot Village Store R.I.P.</title>
    <link rel="alternate" type="text/html" href="http://geekoutnewyork.com/2008/10/robotvillagerip.php" />
    <id>tag:geekoutnewyork.com,2008://1.143</id>

    <published>2008-10-21T21:31:16Z</published>
    <updated>2008-10-21T21:31:16Z</updated>

    <summary>I’ve been traveling, so apologies for the lack of DSTW last weekend. If I’d been available Friday, I would have told you to go to Robot Village! I mentioned them just a couple weeks ago, but I got word on...</summary>
    <author>
        <name>John Teti</name>
        
    </author>
    
        <category term="Links" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="robotvillage" label="robot village" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="robots" label="robots" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://geekoutnewyork.com/">
        <![CDATA[<p>I&#8217;ve been traveling, so apologies for the lack of DSTW last weekend. If I&#8217;d been available Friday, I would have told you to go to <a href="http://robotvillage.com/">Robot Village</a>! I mentioned them <a href="http://geekoutnewyork.com/2008/10/dstw-081003.php">just a couple weeks ago</a>, but I got word on Friday that the Robot Village store will be shuttered at the end of the month. Apparently they are refocusing on their party/corporate event services. Nice to know that the company and its spirit of robot domination survives, but this is sad news. If you haven&#8217;t seen Robot Village yet and are even marginally of the robotophile persuasion, check out the Village before it&#8217;s gone.</p>

<p>(I even plugged Robot Village in an <a href="http://blog.metrotwin.com/?p=139">interview</a> for <a href="http://metrotwin.com/">Metrotwin</a>, a new travel site I&#8217;ll be contributing to on occasion. Mere hours after the interview was posted, complete with my statement that Robot Village was my favorite place in the city, they announced their imminent closure. This does not bode well for my future recommendations. The Curse of GONY?</p>]]>
        
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